乗組員とは、プレイヤーの船に常駐し、主に受動的な、有益な効果をもたらすNPCです。 12人まであなたの旅に勧誘することができ、彼らはプレイヤーについて行き、宇宙の様々な場所で、戦闘アシスト、または短時間のステータスバフを付与してあなたを助けます。 Welcome to the official Starbound Mod repository, Guest! Generic non-Merchant NPC: 14.3% Soldier, 3.6% Blue (Jump) Chemist, 3.6% Green (Run) Chemist, 3.6% Yellow (Glow) Chemist, 3.6% Orange (Rage) Chemist, 14.3%, Miniknog Researcher, Hazmat Scientist and Scientist Tenants: 25% Blue Chemist, 25% Green Chemist, 25% Yellow Chemist, 25% Orange Chemist, Philanthropist and Socialite: 100% Tailor, Apex Rebel: 25% Soldier, 25% Engineer, 25% Mechanic, 25% Medic, When on a quest to kill an NPC, that NPC, once brought down to low. Be warned that some crew members, like a Tailor, cannot follow you as their specific ability replaces the follow option. Once you’ve completed whatever prerequisite you needed to in order to gain their favor, they’ll request permission to join your crew.
Crew members don't need micro-managing as they don't have any needs or quests to do as of 1.0. This page was last modified on 21 December 2019, at 07:34. Their uniform color is purple. By making each class unique and useful in their own way, choosing the right person to bring on a mission can make a difference. Please note that crews will return to their default behavior if you're ship is not orbiting anything, which the mod is heavily dependent on. When they aren't following the player, crew members will act like regular NPCs, interacting with other objects on the ship and one another. Also should the ship always be in manual override? If the respawn on the ship because the player has died, they will leave the party. Players can talk to crew members on their ship to add them to their party. Starbound > General Discussions > Topic Details. Originally Mechanics improved the ship's fuel capacity by 100 periodically when left on the ship. I've done a good amount of town quests for locals and from tenants but they have yet to ask to join my crew.
Some NPC's will offer you quests in exchange for them joining you, if you are sent to kill a criminal you may have the chance to spare him and make them a part of your crew too. 1. If you want your crew members to follow you around in Starbound, it’s important to note that you can only have two following you at a time. Other crew classes may also be able to provide combat support.
Internal schedule system so ship crew members will not always be anchored on the item they're assigned to. When in a party, the crew members follow players. In vanilla game, as most of you know, Tailors would make a reference of your outfit and apply that outfit to all crew members while dyeing the outfit to predefined colors. they will find random objects to hang around instead! Their uniform color is blue. Tailors are a crew member role for player ships.
Ship Crew members will actually "work" on certain items on ship depending on their role. Improved crew behavior which makes them not hang around teleporter while on the ship. Tailors are the only type of crew member which are unable to follow you off the ship after recruitment. Luminaesthesia updated Your Starbound Crew with a new update entry: The first big update! Unfortunately I'm not equipped enough to do the Dreadwing quest. Starbound > General Discussions > Topic Details. A crew member is someone who supports you in which ever their role is, for example a tailor will copy your current Outfit and set it as crew uniform, or set it to the default protectorate clothing, an engineer will gain you 10% fuel overtime. Simply do this every time you want to recruit a new member, but remember you’ll need to upgrade your ship to be able to accommodate more and more crew. Not only that, but they’ll also provide some sort of bonus for either yourself or your ship (well, most will anyway). Starbound Wiki is a FANDOM Games Community. Can reduce the amount of fuel required to travel. Forums > Starbound > Starbound Discussion > If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! Crew members who provide ship effects will either periodically upgrade the ship or will provide a passive effect to all crew and team members on board. Will expand compatibility list as long as you provide me a mod to test it against. These are specialized NPCs that will come along with you for your adventure. If you happen not to have these items on your ship, don't worry! Crew members will act the same way as normal npcs, walk around your ship and interact with your furniture. Your crew members will wear colorized versions of the one you assign to indicate what their roles aboard the ship are. Guards spawned this way will not react to "stolen" objects outside of villages where the normal computer-generated guards will. (Currently working on), As for the long term, I'll create an in-game UI. More behaviors and refined reactions. Penguin Pete will increase ship size provided players have both the crew and the correct number of Upgrade Modules. Take your favorite fandoms with you and never miss a beat. For those completely unaware of what Crew members are, let us explain. (While merchant NPCs do give quests, they never become available as crew.). To get a crew member, you must explore. Eventually, ships could hold a tremendous amount of fuel (players reported to have gotten fuel capacity to over 10,000) though fuel capacity reset whenever your ship is upgraded. Once you’ve got people happy enough to join you on your Starbound adventure, you’ll need to return to your ship and drop off a crew member. Once you’ve attained either one of these licenses, all you have to do is upgrade your ship by speaking to the NPC, and purchase the necessary upgrade modules. Recruit a penguin mercenary from the Beakeasy. Once this is done, you’ll be able to keep more people on your ship. The crew armor/weapon/health and such is effected by your stats (so you having better armor makes them better). The powerful open-source mod manager from Nexus Mods. Added the Chef's Oven, the Mechanic's Anvil, the Scientist's Computer, the Doctor's Sign, and the Hunter's Pet items. On your adventure through space, you may find yourself requiring a little bit of extra help. Welcome to Starbounder, the Official Starbound wiki which anyone can edit!We currently have 6,103 articles about the sandbox adventure game developed by Chucklefish.. To discuss ideas, ask questions, or give feedback about this wiki join us on the #wiki channel in Starbound Discord chat or the wiki section of the official forums.
We're on the alien planet tier by now and it really is no use carrying him with me.. Is there something I'm missing? Crew members' health and combat power scales with the player's currently-equipped armor. Crew Member. When you don't like your crew moshing on the teleporter making ya'll look line a canned sardines. The initial mechanic reduces required fuel by 10%, the next by 15%, then 17.5%, etc. If a Tailor is attacked while waiting to be recruited, they will engage in combat using Pistols and Shortswords. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Party members will not follow players into liquids (and thus are not ideal for ocean planets). Ship Crew members will actually "work" on certain items on ship depending on their role. The color of each crew member's uniform corresponds to the role they have. If you have a follower, the Tailor only applies the outfit you wear to the followers. Mechanics do not possess ranged weaponry, so they cannot hurt enemies which cannot be reached. Internal schedule system so ship crew members will not always be anchored on the item they're assigned to. You needed that security after all!
Not all kinds of NPCs can become all kinds of crew. As far as I know, time doesn't "run" when your in the middle of space. So, with "Crew Customization" Mod, the behavior for Tailor crew members have been changed. It's not very clear to me what 'get a bigger ship to hold more crew' means for FU's BYOS. You will not receive any compensation for the process of previously obtaining the crew member, e.g. These act as crafting tables so it seems like the crew learns new recipes as you level up through the sectors. The party will accompany the player to a planet's surface, the outpost, and missions, and will fight monsters and hostiles. Check out the. Crew members of most races can be obtained by gaining favor with regular, non-merchant NPCs through quests. Left alone mechanics would endlessly buff fuel capacity by 100.
For the changes to take effect, just drive your ship on another planet since the time resets every time the ship is driven on another place. Tailors do not leave the ship. #4 < > Showing 1-4 of 4 comments . Mechanics reduce the amount of fuel required to travel with exponentially diminishing returns. Starbound > General Discussions > Topic Details. A crew member role. Mechanics reduce the amount of fuel required to travel with exponentially diminishing returns. Crew members can be dismissed from duty via SAIL's 'Crew' tab. Ensure that they are following and go off on your adventure. Mechanics are a crew member role for player ships. Outlaws and Soldiers will now patrol an area in your ship during certain times. Once you’ve got people happy enough to join you on your Starbound adventure, you’ll need to return to your ship and drop off a crew member. /spawnitem frogmerchant
When I try to add my first additional crew, I am told that my ship is not big enough. Their uniform color is blue. Depending on their type, their crew type chances are as follows: In addition, there are two other ways to acquire crew members: Crew members who provide ship effects will either periodically upgrade the ship or will provide a passive effect to all crew and team members on board. Log in to view your list of favourite games. Can reduce the amount of fuel required to travel. https://steamcommunity.com/sharedfiles/filedetails/?id=1732808640, https://github.com/MetaMoRpheXx/SmartCrew. All rights reserved. https://starbound.fandom.com/wiki/Crew?oldid=53157. Per page: 15 30 50. Non-hostile NPCs you can find all over the galaxy. A different type of Frogg Merchant, the "Frog Merchant" (sic), is also available, but as an Object rather than an NPC. The tailor role lets you change the uniforms between the default Protectorate uniform assigned, or a custom uniform based on what you are wearing when you talk to the tailor. Crew are specialized NPCs that reside on the player's ship and generally provide passive benefits. Each role provides a benefit to the player or the ship. Not sure how to install your mods? Crew members will act the same way as normal npcs, walk around your ship and interact with your furniture. Jul 26, 2016 @ 12:56am Crewmembers death Hi all 1.0 just launched so there is a lot of new things around ... My crew member died. I have a glitch accompanying me but his gun hits 4~8 per shot. This page was last modified on 14 November 2017, at 01:52. Mechanics will engage in combat when chosen as a travel companion.
Hi so with FU's built in BYOS system I am having trouble adding crew members. In combat, they will attempt to hit enemies with an NPC Wrench, a two-handed weapon which behaves somewhat like a Soulseeker, having a Tier 1 base DPS of 11 and a fire time of 0.83 seconds (this results in 9.13 base damage for a single hit at tier 1). Increases ship fuel efficency by 10%. Am I missing some requirements to add crew? Another way to recruit crew members is to kill Dreadwing and purchase Pengwings. In vanilla game, as most of you know, Tailors would make a reference of your outfit and apply that outfit to all crew members while dyeing the outfit to predefined colors. When an NPC decides that they want to join your ship, they will change into a Protectorate Set colored according to their prospective job and can be added to the crew by interacting with them and clicking 'hire' while you have room in both your landing party and on your Ship. If you want to give them a armor for vanity reasons you can use the tailor by talking to her/him and having the equipment you would like them to use as a ship uniform equiped. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Copyright © 2020 Robin Scott.
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